Diablo III PTR-Patch 2.3.0 – Update 1 (EN)

PTR-ONLY CHANGES

  • Kanai's Cube can now only convert items of sets with a minimum of 3 pieces
  • Torment VII-X can now only be accessed by level 70 characters
  • Torment VII-X public games can now only be accessed by players that meet a Paragon level requirement
    • Torment VII requires a Paragon level over 100
    • Torment VIII requires a Paragon level over 150
    • Torment IX requires a Paragon level over 200
    • Torment X requires a Paragon level over 250
  • Torment VII-X have new Gold Find bonus values
  • Adventure Mode
    • Horadric Caches now only drop 1 act specific crafting material below level 70
    • Bug Fixes
      • Fixed an issue that prevented all players in a game from receiving a bonus cache
      • Fixed an issue that caused the Act IV bonus cache to take up less inventory space than intended
  • Items
    • The Helltooth Harness (6) Set damage bonus now applies to the skills cast by Grin Reaper mimics
    • Bug Fixes
      • Fixed an issue that prevented the DoT damage from Wall of Death – Fire Wall and Ring of Poison from refreshing the duration of the Helltooth (4) and (6) Set Bonuses
      • Fixed an issue that prevented the Spirit of Arachyr (4) Set damage bonus from lasting for the entire duration of the toad summoned by Hex – Toad of Hugeness
      • Fixed an issue that caused item repairs to be greatly inflated
      • Fixed an issue that prevented items created by Kanai's Cube from being account bound
      • Fixed an issue that allowed players to upgrade Rare items lower than level 70 to Legendary items
      • Fixed an issue that caused crafted items to have no level requirement
      • Fixed an issue that prevented Kanai's Cube recipes from working with follower items
      • Fixed an issue that caused the buff icon for Archon stacks to disappear when Archon expired with The Swami equipped
      • Fixed an issue that prevented several item affixes from being restricted to the proper classes
      • Fixed an issue that caused Chantodo's Resolve set bonus stacks to reset when taking a portal
  • Monsters
    • Further adjustments have been made to the amount of progress monsters grant in Nephalem and Greater Rifts
    • Rift Guardian health has been slightly increased
    • Stonesinger
      • Now has a specific animation for his knockback attack
      • Reduced the distance of his knockback
      • Fissures now spawn faster has he loses health
      • Reduced fissure duration
      • Fissures now constantly fire mortars
  • Bug Fixes
    • Fixed an issue preventing the Mac client from launching