Diablo III PTR-Patch 2.1 (EN) – Stand 18.7.2014

Die ursprünglichen Diablo III PTR-Patch 2.0.1 Notes sind hier zu finden. Nachfolgend sind nur die Änderungen vom 18.7.2014 aufgeführt.


PTR-ONLY CHANGES

  • General
    • Portals to the Treasure Realm can now only spawn in Adventure Mode at level 70
  • Healing
    • The amount of Life on Hit granted by items and Paragon points has been further increased
  • Items
    • Ramaladni's Gift
      • Bug Fixes
        • Fixed and issue that caused items to re-roll their affix values when Ramaladni's Gift was used on that item
        • Will now properly be Account Bound
        • Fixed an issue that allowed sockets to be rolled back on to an item via Enchanting after Ramaladni's Gift was used on that item
  • User Interface
    • Legendary Gem upgrade success chance will now show on the Greater Rift scorecard

GENERAL

  • Cooldown Reduction now affects the recharge time of skills with charges

CLASSES

  • Crusader
    • Passive Skills
      • Heavenly Strength
        • Now reduces your damage dealt by 20% while wielding a two-handed weapon
        • This is in response to an increase in damage to all two-handed melee weapons and the goal is for the damage of Crusaders using Heavenly Strength to stay the same or increase slightly
  • Demon Hunter
    • Active Skills
      • Bolas
        • Skill Rune – Acid Strike
          • Has been removed
        • Skill Rune – Freezing Strike
          • New Skill Rune: Replaces Acid Strike
          • Enemies have a 50% chance to be Frozen for 1 second when the Bolas trigger
          • Deals Cold damage
      • Elemental Arrow
        • Skill Rune – Frost Arrow
          • Slow effect changed to a Chill effect
      • Rapid Fire
        • Skill Rune – Web Shot
          • Slow effect changed to a Chill effect
    • Passive Skills
      • Awareness
        • Has been redesigned
          • Now when you receive fatal damage, you instead vanish for 2 seconds and regenerate 50% of maximum life
            • This effect has a 60 second cooldown
      • Cull the Weak
        • Clarified tooltip to state that it includes Chilled enemies
  • Monk
    • Maximum Spirit increased from 150 to 250
    • Active Skills
      • Blinding Flash
        • Skill Rune – Replenishing Light
          • Spirit gained for each enemy you Blind increased from 7 to 10
      • Breath of Heaven
        • Skill Rune – Infused with Light
          • Extra Spirit generated by Spirit Generating attacks increased from 4 to 14
      • Crippling Wave
        • Skill Rune – Rising Tide
          • Has been redesigned
            • Now generates 3.5 additional Spirit for each enemy hit
      • Exploding Palm
        • Skill Rune – Strong Spirit
          • Spirit granted per enemy hit by the explosion increased from 10 to 15
      • Fists of Thunder
        • Skill Rune – Quickening
          • Has been redesigned
            • Now increases Spirit generated to 22
      • Lashing Tail Kick
        • Increased damage arc from 150 to 180 degrees
        • Skill Rune – Spinning Flame Kick
          • Significantly increased the Column's collision radius and height
        • Skill Rune – Hand of Ytar
          • Significantly increased the damage radius of this skill
      • Mystic Ally
        • Weapon damage per hit increased from 40% to 130%
        • Skill Rune – Air Ally
          • Spirit generated increased from 2 to 4
        • Skill Rune – Enduring Ally
          • Passive Life Regeneration is now increased by 30% of your Life per Second
      • Sweeping Wind
        • Skill Rune – Inner Storm
          • Spirit generated at maximum stacks has been increased from 4 to 8
      • Tempest Rush
        • Skill Rune – Bluster
          • Buff duration increased from 2 to 4 seconds
        • Skill Rune – Slipstream
          • Has been removed
          • New skill rune added: "PH Lightning Rune" (name TBD)
            • Enemies within 20 yards are shocked for 135% weapon damage as Lightning every second while channeling
      • Wave of Light
        • Skill Rune – Empowered Wave
          • Has been redesigned
            • Now increases bell weapon damage to 960% and projectile weapon damage to 125%
    • Passive Skills
      • Chant of Resonance
        • Spirit generated increased from 2 to 4
      • Exalted Soul
        • Spirit generated increased from 2 to 4
        • Maximum Spirit bonus reduced from 100 to 50
      • Seize the Initiative
        • Has been redesigned 
          • Damage dealt to enemies above 75% Life will now increase your Attack Speed by 30% for 4 seconds
  • Witch Doctor
    • User Interface
      • An icon has been added to display the number of Fetishes summoned by Fetish Army that are currently alive
      • An icon has been added to display the number of Fetishes summoned by Fetish Sycophants that are currently alive
      • An icon has been added to display the remaining duration of Gargantuan – Wrathful Protector
    • Active Skills
      • Acid Cloud
        • Skill Rune – Corpse Bomb
          • Damage type changed from Posion to Fire
        • Skill Rune – Slow Burn
          • Damage type changed from Poison to Cold
      • Fetish Army
        • Bug Fixes
          • Summoning your Fetish Army no longer unsummons fetishes summoned by Fetish Sycophants
      • Gargantuan
        • Skill Rune – Wrathful Protector
          • Bug Fixes
            • Fixed an issue that caused the Gargantuan summoned by this Skill Rune to receive a greater damage bonus from Attack Speed than intended
      • Grasp of the Dead
        • Skill Rune – Death is Life
          • Damage type changed from Physical to Poison
        • Skill Rune – Desperate Grasp
          • Damage type changed from Physical to Poison
        • Skill Rune – Unbreakable Grasp
          • Damage type changed from Physical to Cold
      • Wall of Zombies
        • Skill Rune – Creepers
          • Bug Fixes
            • Fixed an issue preventing this from spawning the full 3 creeper zombies
    • Passive Skills
  • Wizard
    • Active Skills
      • Arcane Torrent
        • Now initially deals 400% weapon damage and increases by 305% weapon damage every second up to a maximum of 1010%
        • Skill Rune – Death Blossom
          • Now initially deals 1215% weapon damage and increases by 640% weapon damage every second up to a maximum of 2495%
        • Skill Rune – Power Stone
          • Has been removed
          • New skill rune added: "Static Discharge"
            • Each missile explodes into 2 piercing bolts of electricity that each deal 150% weapon damage as Lightning
      • Archon
        • Now makes you immune to all crowd control effects
      • Black Hole
        • Weapon damage increased from 360% to 700% over 2 seconds
        • Skill Rune – Blazar
          • Explosion weapon damage increased from 464% to 725%
        • Skill Rune – Supermassive
          • Weapon damage increased from 570% to 1290% over 2 seconds
      • Blizzard
        • Weapon damage increased from 807% to 1075%
        • Skill Rune – Frozen Solid
          • Freeze chance and duration increased from 40% for 1.5 seconds to 100% for 2.5 seconds

        • Skill Rune – Grasping Chill
          • Has been removed
          • New skill rune added: "Lightning Storm"
            • Enemies affected by Blizzard take 20% increased Lightning damage
            • Deals Lightning damage
        • Skill Rune – Snowbound
          • Arcane Power cost reduced from 13 to 10
        • Skill Rune – Stark Winter
          • Has been removed
          • New skill rune added: "Apocalypse"
            • Increases the damage radius of Blizzard to 30 yards
            • Does Fire damage
        • Skill Rune – Unrelenting Storm
          • Weapon damage increased from 1296% to 1810%
      • Disintegrate
        • Now initially deals 390% weapon damage and increases by 250% weapon damage every second up to a maximum of 890%
        • Skill Rune – Convergence
          • Damage type changed from Arcane to Fire
        • Skill Rune – Entropy
          • Now initially deals 465% weapon damage and increases by 340% weapon damage every second up to a maximum of 1145%
      • Electrocute
        • Additional jumps no longer deal reduced damage
        • Skill Rune – Forked Lightning
          • Damage type changed from Lightning to Fire
      • Energy Twister
        • Twisters now originate from the player's click location
        • Skill Rune – Mistral Breeze
          • Arcane Power cost reduced from 28 to 25
        • Skill Rune – Wicked Wind
          • Weapon damage increased from 743% to 835%
      • Explosive Blast
        • Skill Rune – Obliterate
          • Damage type changed from Arcane to Cold
        • Skill Rune – Time Bomb
          • Has been Removed
          • New skill run added: "Flash"
            • Reduces the cooldown of Explosive Blast to 3 seconds
            • Deals Lightning Damage
      • Meteor
        • Molten fire weapon damage increased to 195% over 3 seconds
      • Ray of Frost
        • Now initially deals 430% weapon damage and increases by 405% weapon damage every second up to a maximum of 1240%
        • Skill Rune – Black Ice
          • Weapon damage increased from 1204% to 1625% over 3 seconds
        • Skill Rune – Sleet Storm
          • Now initially deals 300% weapon damage and increases by 220% weapon damage every second up to a maximum of 740%
      • Spectral Blade
        • Skill Rune – Thrown Blade
          • Damage type changed from Arcane to Lightning
      • Wave of Force
        • Weapon damage increased from 351% to 390%
        • Skill Rune – Arcane Attunement
          • Damage bonus increased from 2% to 4% per enemy hit
        • Skill Rune – Debilitating Force
          • Damage reduction amount and duration increased from 10% for 3 seconds to 20% for 4 seconds
        • Skill Rune – Heat Wave
          • Weapon damage increased from 427% to 475%
        • Skill Rune – Static Pulse
          • Has been redesigned
          • Now restores 1 Arcane Power for each enemy hit
  • Bug Fixes
    • Fixed an issue that was preventing a number of abilities that reduce monster damage from properly reducing the damage of some monster affixes

ITEMS

  • The base damage range of all two-handed melee weapons has been increased by approximately 23-26% depending on the speed of the weapon, with slower weapons receiving a slightly higher increase
    • This change will retroactively apply to existing items
    • This change will apply to all item rarities
    • As a direct result of this change, the Crusader Passive Skill, Heavenly Strength has also been adjusted
  • Several existing Legendary items have been updated to include a unique Legendary power 
    • General
      • Leoric's Crown
        • Legendary Power added
          • Increase the effect of any gem socketed into this item by 75-100%
    • Wizard
      • The Swami
        • Minimum level increased to 30
        • Legendary Power added
          • The damage bonus from enemies killed while in Archon form now lasts for 10-15 seconds after Archon expires
    • Note: Existing items will not be affected by these changes. Only new versions of the items will roll with the added Legendary power. 
  • Bug Fixes
    • Fixed an issue that preventing the Frostburn Guantlets Freeze effect from being triggered by Sentry – Polor Station attacks

ACHIEVEMENTS

  • Bug Fixes
    • Champion Subjugators will now properly be counted towards Achievements
    • Fixed an issue preventing some of the criteria for the On the Edge of Reality achievement from being completed in Adventure Mode
    • A Prisoner's Journal should now properly drop after freeing the prisoner from the A Stranger In Need event
    • Players should now properly receive credit when completing Realm of the Banished in Adventure Mode for the Dungeon Master Achievement
    • Fixed an issue that prevented looted follower tokens from progressing the I Got What You Need achievement
    • The Swamp Hawks needed to complete the Stamp the Champs achievement should now properly spawn

ADVENTURE MODE

  • Bug Fixes
    • Rift Keystone Fragments should no longer be improperly consumed from your Stash if you have more than one stack in your inventory

CRAFTING

  • Blacksmith
    • New buttons have been added to salvage all normal, magic, or rare quality items in your inventory at once
      • These buttons unlock when the Blacksmith reaches maximum level

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Diablo 3 – Patch 2.4.2

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