Diablo III PTR-Patch 1.0.8 (EN) – Stand 16.4.2013

Die ursprünglichen Diablo 3 PTR Patch 1.0.8 Notes sind hier zu finden. Nachfolgend sind nur die Änderungen vom 16.4.2013 aufgeführt.

PTR PATCH 1.0.8 – v.

These notes will be updated through the course of the testing process. Please be aware some changes may not go live until a new PTR build is released.

Table of Contents

  • Certain areas in Act I and Act II have received further adjustments to Monster Density
  • Demon Hunter
    • Active Skills
      • Rapid Fire
        • Base weapon damage increased from 276% to 438%
        • Hatred cost while channeling has been reduced from to 6 (down from 10)
        • Skill Rune – Bombardment
          • Weapon damage increased from 345% to 414%
          • Explosion radius increased to 8 yards (up from 4)
        • Skill Rune – Fire Support
          • ​Weapon damage of Homing Rockets increased from 35% to 145%
        • ​Skill Rune – Withering Fire
          • ​Now reduces the initial Hatred cost to 10 (up from 5)
  • Wizard
    • Active Skills
      • Arcane Torrent
        • Base weapon damage increased from 210% to 285%
        • Skill Rune – Arcane Mines
          • Weapon damage increased from 180% to 340%
        • Skill Rune – Cascade
          • Weapon damage of bonus missiles increased from 210% to 285%
      • Disintegrate
        • Base weapon damage increased from 170% to 220%
        • Skill Rune – Entropy
          • Weapon damage increased from 196% to 253%
        • Skill Rune – Intensify
          • Maximum damage increased from 221% to 286% weapon damage
  • Witch Doctor
  • General
    • Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
    • In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)
    • Tormented Stingers and Stygian Crawlers have had their experience reduced by 75%
    • Damage dealt by Tormented Stingers has been reduced by 75%
    • Experience granted by Shadow Vermin has been reduced by 50%
    • The chance for Shadow Vermin to drop loot has been reduced by 50%
    • Keywardens
      • Nekarat the Keywarden now has a chance to drop a random Key (of Destruction, Hate, or Terror) in addition to the Infernal Machine plans
      • All Keywardens will now only appear in Inferno difficulty

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Highlights auf diablo3.gamona.de:

Diablo 3 – Patch 2.4.2


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