Diablo 3 – Witch Doctor

NameLevelRunes
Summon Zombie DogsSummon Zombie DogsDefensive
Cost: 49 Mana
Cooldown: 45 seconds

Summon 4 Zombie Dogs from the depths to fight by your side. Each dog deals 9% of your weapon damage as Physical per hit.
4
Poison DartPoison DartPrimary
Cost: 9.8 Mana

Shoot a deadly Poison Dart that deals 100% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds.
1
Corpse SpidersCorpse SpidersPrimary
Cost: 4.9 Mana

Throw a jar with 4 spiders that attack nearby enemies for a total of 120% weapon damage as Physical before dying.
3
HauntHauntSecondary
Cost: 98 Mana

Haunt an enemy with a spirit, dealing 575% weapon damage as Arcane over 6 seconds. If the target dies, the spirit will haunt another nearby enemy.
12
Grasp of the DeadGrasp of the DeadSecondary
Cost: 122.5 Mana
Cooldown: 8 seconds

Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 320% weapon damage as Physical over 8 seconds.
2
HexHexDefensive
Cost: 49 Mana
Cooldown: 15 seconds

Summon a Fetish Shaman for 12 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage.
22
Soul HarvestSoul HarvestTerror
Cost: 58.8 Mana
Cooldown: 15 seconds

Feed on the life force of up to 5 enemies within 16 yards. Gain 130 Intelligence for each affected enemy. This effect lasts 30 seconds.
9
SacrificeSacrificeTerror
Banish your Zombie Dogs and cause them to explode, each dealing 275% of your weapon damage as Physical to all enemies within 12 yards.
13
Locust SwarmLocust SwarmSecondary
Cost: 196 Mana

Unleash a plague of locusts that swarms an enemy, dealing 360% weapon damage as Poison over 8 seconds. The locusts will jump to additional nearby enemies.
21
Spirit BarrageSpirit BarrageDecay
Cost: 107.8 Mana

Bombard a target with a spirit blast that deals 230% weapon damage as Physical.
17
HorrifyHorrifyDefensive
Cost: 36.75 Mana
Cooldown: 16 seconds

Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in Fear for 4 seconds.
8
FirebombFirebombPrimary
Cost: 9.8 Mana

Lob an explosive skull that deals 110% weapon damage as Fire to all enemies within 8 yards.
21
Acid CloudAcid CloudDecay
Cost: 171.5 Mana

Cause acid to rain down, dealing an initial 115% weapon damage as Poison, followed by 150% weapon damage as Poison over 3 seconds to enemies who remain in the area.
22
GargantuanGargantuanVoodoo
Cost: 147 Mana
Cooldown: 60 seconds

Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 100% of your weapon damage as Physical.
19
Mass ConfusionMass ConfusionTerror
Cost: 73.5 Mana
Cooldown: 60 seconds

Incite paranoia in enemies, confusing them and causing some to fight for you for 12 seconds.
22
Spirit WalkSpirit WalkDefensive
Cost: 49 Mana
Cooldown: 15 seconds

Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

Your link to the spirit realm will end if your physical body sustains 50% of your maximum Life in damage.
16
Fetish ArmyFetish ArmyVoodoo
Cooldown: 120 seconds

Summon an army of dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 20% of your weapon damage as Physical.
30
Zombie ChargerZombie ChargerDecay
Cost: 139.65 Mana

Call forth a reckless, suicidal zombie that deals 205% weapon damage as Poison to all enemies in its path before decomposing.
14
FirebatsFirebatsSecondary
Cost: 98 Mana

Call forth a swarm of fiery bats to burn enemies in front of you for 180% weapon damage as Fire.
5
Plague of ToadsPlague of ToadsPrimary
Cost: 11.76 Mana

Release a handful of toads that deal 130% weapon damage as Poison to enemies they come in contact with.
11
Big Bad VoodooBig Bad VoodooVoodoo
Cooldown: 120 seconds

Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 20% for 20 seconds.
25
Wall of ZombiesWall of ZombiesDecay
Cost: 102.9 Mana
Cooldown: 20 seconds

Raise a line of zombies from the ground that attacks nearby enemies for 800% weapon damage as Physical over 5 seconds.
28
Jungle Fortitude
Jungle FortitudePassive
Reduces all damage taken by you and your pets by 15%.
10
    Circle of Life
    Circle of LifePassive
    Whenever an enemy dies within 12 yards, there is a 30% chance that a Zombie Dog will automatically emerge. The range of this effect is increased by items that increase your gold pickup radius.
    10
      Spiritual Attunement
      Spiritual AttunementPassive
      Maximum Mana is increased by 20%. Regenerate 1% of your maximum Mana per second.

      Mana is the fuel you use to cast offensive and defensive skills.
      13
        Gruesome Feast
        Gruesome FeastPassive
        Whenever you are healed by a health globe, you gain 10% of your maximum Mana and 10% Intelligence for 10 seconds. The Intelligence bonus can stack up to 5 times.
        16
          Blood Ritual
          Blood RitualPassive
          15% of Mana costs are paid with Life. In addition, you regenerate 1% of your maximum Life per second.
          20
            Bad Medicine
            Bad MedicinePassive
            Whenever you deal Poison damage to an enemy, their damage is reduced by 20% for 3 seconds.
            20
              Zombie Handler
              Zombie HandlerPassive
              You can have 4 Zombie Dogs summoned at one time. The health of your Zombie Dogs and Gargantuan is increased by 20%.
              24
                Pierce the Veil
                Pierce the VeilPassive
                All of your damage is increased by 20%, but your Mana costs are increased by 30%.
                27
                  Spirit Vessel
                  Spirit VesselPassive
                  Reduces the cooldown of your Horrify, Spirit Walk, and Soul Harvest spells by 2 seconds. In addition, the next time you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 15% of your maximum Life. This effect cannot occur more than once every 90 seconds.
                  30
                    Fetish Sycophants
                    Fetish SycophantsPassive
                    Whenever you cast a physical realm spell, you have a 5% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds.

                    Physical realm spells are:
                    Poison Dart
                    Plague of Toads
                    Zombie Charger
                    Corpse Spiders
                    Firebats
                    Firebomb
                    Locust Swarm
                    Acid Cloud
                    Wall of Zombies
                    30
                      Rush of Essence
                      Rush of EssencePassive
                      Spirit spells return 49 Mana over 10 seconds.

                      Spirit spells are:
                      Haunt
                      Horrify
                      Mass Confusion
                      Soul Harvest
                      Spirit Barrage
                      Spirit Walk
                      36
                        Vision Quest
                        Vision QuestPassive
                        When you deal damage with Corpse Spiders, Firebomb, Plague of Toads or Poison Dart, your Mana regeneration is increased by 30% for 5 seconds.
                        40
                          Fierce Loyalty
                          Fierce LoyaltyPassive
                          All your pets get 100% of the benefit of your Thorns and Life regeneration items.
                          45
                            Grave Injustice
                            Grave InjusticePassive
                            Whenever an enemy dies within 8 yards, regain 2% of your maximum Life and Mana and the cooldown on all of your abilities is reduced by 1 second. This range is extended by items that increase your gold pickup radius.
                            50
                              Tribal Rites
                              Tribal RitesPassive
                              The cooldowns of your Fetish Army, Big Bad Voodoo, Hex, Gargantuan, Summon Zombie Dogs and Mass Confusion abilities are reduced by 25%.
                              55