Diablo 3 – Runes
| Name | Level | ||
|---|---|---|---|
![]() ![]() | Burning Dogs Your Zombie Dogs burst into flames, burning nearby enemies for 2% of your weapon damage as Fire every second. | 40 | Summon Zombie Dogs |
![]() ![]() | Life Link Your Zombie Dogs absorb 10% of all damage done to you. | 28 | Summon Zombie Dogs |
![]() ![]() | Rabid Dogs Your Zombie Dogs gain an infectious bite that deals 9% of your weapon damage as Poison over 3 seconds. | 12 | Summon Zombie Dogs |
![]() ![]() | Final Gift Your Zombie Dogs have a 15% chance to leave behind a health globe when they die. | 19 | Summon Zombie Dogs |
![]() ![]() | Leeching Beasts Your Zombie Dogs heal 50% of the damage they deal as Life divided evenly between themselves and you. | 54 | Summon Zombie Dogs |
![]() ![]() | Flaming Dart Ignite the dart so that it deals 180% weapon damage as Fire at once. | 43 | Poison Dart |
![]() ![]() | Splinters Shoot 3 Poison Darts that deal 60% weapon damage as Poison each. | 6 | Poison Dart |
![]() ![]() | Numbing Dart Toxins in the Poison Dart reduce the target's movement speed by 60% for 2 seconds. | 13 | Poison Dart |
![]() ![]() | Spined Dart Gain 29.4 Mana every time a Poison Dart hits an enemy. | 25 | Poison Dart |
![]() ![]() | Snake to the Face Transform your Poison Dart into a snake that has a 30% chance to Stun the enemy for 1.5 seconds. | 52 | Poison Dart |
![]() ![]() | Blazing Spiders Summon fire spiders that deal a total of 188% weapon damage as Fire. | 55 | Corpse Spiders |
![]() ![]() | Spider Queen Summon a spider queen that births spiderlings, dealing 630% weapon damage as Poison over 15 seconds. You may only have one spider queen summoned at a time. | 18 | Corpse Spiders |
![]() ![]() | Leaping Spiders Summon jumping spiders that leap up to 25 yards to reach their target and attack for a total of 188% weapon damage as Physical. | 9 | Corpse Spiders |
![]() ![]() | Widowmakers Summon widowmaker spiders that return 3.5 Mana to you per hit. | 33 | Corpse Spiders |
![]() ![]() | Medusa Spiders Summon paralyzing spiders that have a 25% chance to Slow enemies' movement by 60% with every attack. | 45 | Corpse Spiders |
![]() ![]() | Consuming Spirit The spirit returns 155.05 Life per second. | 18 | Haunt |
![]() ![]() | Lingering Spirit If there are no targets left, the spirit will linger for up to 10 seconds looking for new enemies. | 35 | Haunt |
![]() ![]() | Grasping Spirit Slow the movement of haunted targets by 30%. | 48 | Haunt |
![]() ![]() | Draining Spirit The spirit returns 20.42 Mana per second. | 57 | Haunt |
![]() ![]() | Resentful Spirit Summon a vengeful spirit that does 383% weapon damage as Arcane over 2 seconds. | 23 | Haunt |
![]() ![]() | Groping Eels Increases the damage done to 416% weapon damage as Physical. | 15 | Grasp of the Dead |
![]() ![]() | Rain of Corpses Corpses fall from the sky, dealing 80% weapon damage as Physical over 8 seconds to nearby enemies. | 53 | Grasp of the Dead |
![]() ![]() | Unbreakable Grasp Increases the Slow amount to 80%. | 7 | Grasp of the Dead |
![]() ![]() | Desperate Grasp Reduces the cooldown of Grasp of the Dead to 6 seconds. | 28 | Grasp of the Dead |
![]() ![]() | Death Is Life Enemies who die while in the area of Grasp of the Dead have a 10% chance to produce a health globe or summon a Zombie Dog. | 25 | Grasp of the Dead |
![]() ![]() | Painful Transformation Hex causes the target to Bleed for 12% weapon damage as Physical. | 43 | Hex |
![]() ![]() | Angry Chicken Transform into an angry chicken for up to 5 seconds that can explode for 215% weapon damage as Physical to all enemies within 12 yards. | 36 | Hex |
![]() ![]() | Unstable Form Hexed targets explode when killed, dealing 135% weapon damage as Poison to all enemies within 8 yards. | 58 | Hex |
![]() ![]() | Hedge Magic The Fetish Shaman will periodically heal allies for 1860.58 Life. | 26 | Hex |
![]() ![]() | Jinx Hexed targets take 20% additional damage. | 31 | Hex |
![]() ![]() | Siphon Gain 2170.68 Life for every enemy harvested. | 21 | Soul Harvest |
![]() ![]() | Soul to Waste Increase the duration of Soul Harvest's effect to 60 seconds. | 39 | Soul Harvest |
![]() ![]() | Languish Reduces the movement speed of harvested enemies by 80% for 3 seconds. | 32 | Soul Harvest |
![]() ![]() | Swallow Your Soul Gain 39.2 Mana for every enemy harvested. | 15 | Soul Harvest |
![]() ![]() | Vengeful Spirit Harvested enemies also take 230% weapon damage as Physical. | 49 | Soul Harvest |
![]() ![]() | Provoke the Pack Each sacrificed Zombie Dog increases your damage by 5% for 30 seconds. | 51 | Sacrifice |
![]() ![]() | For the Master Gain 6201.94 Life for each Zombie Dog you sacrifice. | 41 | Sacrifice |
![]() ![]() | Black Blood Ichor erupts from the corpses of the Zombie Dogs and Slows enemies by 60% for 8 seconds. | 18 | Sacrifice |
![]() ![]() | Pride Regain 294 Mana for each Zombie Dog you sacrifice. | 36 | Sacrifice |
![]() ![]() | Next of Kin Each Zombie Dog you sacrifice has a 35% chance to resurrect as a new Zombie Dog. | 24 | Sacrifice |
![]() ![]() | Searing Locusts Engulf the target with burning locusts that deal 464% weapon damage as Fire over 8 seconds. | 59 | Locust Swarm |
![]() ![]() | Pestilence Locust Swarm has a 100% chance to jump to two additional targets instead of one. | 27 | Locust Swarm |
![]() ![]() | Cloud of Insects Increases the duration of the swarm to 10 seconds. | 37 | Locust Swarm |
![]() ![]() | Devouring Swarm Gain 36.75 Mana for every enemy affected by the swarm. | 33 | Locust Swarm |
![]() ![]() | Diseased Swarm Enemies killed by Locust Swarm leave behind a cloud of locusts that deal 75% weapon damage as Poison over 3 seconds to enemies who stand in the area. | 42 | Locust Swarm |
![]() ![]() | Phlebotomize Regain 3% of damage dealt with Spirit Barrage as Life. | 44 | Spirit Barrage |
![]() ![]() | Well of Souls An additional 3.33 spirits seek out other targets and deal 65% weapon damage as Physical. | 32 | Spirit Barrage |
![]() ![]() | Phantasm Summon a spectre that deals 225% weapon damage as Physical over 5 seconds to all enemies within 10 yards. | 37 | Spirit Barrage |
![]() ![]() | The Spirit Is Willing Gain 44.1 Mana every time Spirit Barrage hits. | 23 | Spirit Barrage |
![]() ![]() | Manitou Summon a spectre that hovers over you, unleashing spirit bolts at nearby enemies for 1667% weapon damage as Physical over 20 seconds. | 59 | Spirit Barrage |
![]() ![]() | Frightening Aspect Gain 100% additional Armor for 8 seconds after casting Horrify. | 44 | Horrify |
![]() ![]() | Face of Death Increases the radius of Horrify to 24 yards. | 34 | Horrify |
![]() ![]() | Phobia Increases the duration horrified enemies run in Fear to 6 seconds. | 14 | Horrify |
![]() ![]() | Ruthless Terror Gain 26.95 Mana for every horrified enemy. | 56 | Horrify |
![]() ![]() | Stalker Increases movement speed by 20% for 4 seconds after casting Horrify. | 21 | Horrify |
![]() ![]() | Ghost Bomb In addition to the base explosion, the skull creates a larger blast that deals an additional 30% weapon damage as Fire to all enemies within 28 yards. | 60 | Firebomb |
![]() ![]() | Roll the Bones Allows the skull to bounce up to 2 times. | 31 | Firebomb |
![]() ![]() | Fire Pit The explosion creates a pool of fire that deals 36% weapon damage as Fire over 3 seconds. | 38 | Firebomb |
![]() ![]() | Pyrogeist Create a column of flame that spews fire at the closest enemy for 640% weapon damage as Fire over 6 seconds. You may only have one Pyrogeist active at a time. | 47 | Firebomb |
![]() ![]() | Flash Fire Rather than exploding for area damage, each Firebomb can bounce to up to 6 additional targets. Damage is reduced by 15% per bounce. | 28 | Firebomb |
![]() ![]() | Corpse Bomb Raise a corpse from the ground that explodes for 253% weapon damage as Poison to enemies in the area. | 55 | Acid Cloud |
![]() ![]() | Acid Rain Increases the initial area of effect of Acid Cloud to 24 yards. | 26 | Acid Cloud |
![]() ![]() | Lob Blob Bomb The acid on the ground forms into a slime that irradiates nearby enemies for 275% weapon damage as Poison over 5 seconds. | 30 | Acid Cloud |
![]() ![]() | Slow Burn Increases the duration of the acid pools left behind to deal 300% weapon damage as Poison over 6 seconds. | 39 | Acid Cloud |
![]() ![]() | Kiss of Death Spit a cloud of acid that inflicts 253% weapon damage as Poison, followed by 165% weapon damage as Poison over 3 seconds. | 46 | Acid Cloud |
![]() ![]() | Restless Giant When the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds gaining: 20% movement speed 35% attack speed 200% Physical damage This effect cannot occur more than once every 120 seconds. Elite enemies include champions, rares, bosses, and other players. | 29 | Gargantuan |
![]() ![]() | Humongoid The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple targets for 130% of your weapon damage as Physical. | 22 | Gargantuan |
![]() ![]() | Big Stinker The Gargantuan is surrounded by a poison cloud that deals 15% weapon damage as Poison per second to nearby enemies. | 48 | Gargantuan |
![]() ![]() | Wrathful Protector Summon a more powerful Gargantuan that only lasts for 15 seconds. The Gargantuan's fists burn with fire, dealing 110% of your weapon damage as Fire and knocking enemies back. | 39 | Gargantuan |
![]() ![]() | Bruiser The Gargantuan gains the ability to periodically slam enemies, dealing 200% of your weapon damage as Physical and stunning them for 3 seconds. | 56 | Gargantuan |
![]() ![]() | Paranoia All enemies in the area of Mass Confusion take 20% additional damage for 12 seconds. | 46 | Mass Confusion |
![]() ![]() | Mass Hysteria Up to 6 enemies who aren't Confused are Stunned for 3 seconds. | 43 | Mass Confusion |
![]() ![]() | Mass Hallucination Amid the confusion, a giant spirit rampages through enemies, dealing 1320% weapon damage per second as Physical to enemies it passes through. | 54 | Mass Confusion |
![]() ![]() | Unstable Realm Reduces the cooldown of Mass Confusion to 45 seconds. | 26 | Mass Confusion |
![]() ![]() | Devolution Enemies killed while Confused have a 50% chance of spawning a Zombie Dog. | 34 | Mass Confusion |
![]() ![]() | Severance Damage enemies you walk through in spirit form for 225% weapon damage as Physical every second for 3 seconds. | 47 | Spirit Walk |
![]() ![]() | Jaunt Increases the duration of Spirit Walk to 3 seconds. | 23 | Spirit Walk |
![]() ![]() | Umbral Shock When Spirit Walk ends, your physical body erupts for 310% weapon damage as Fire to all enemies within 10 yards. | 38 | Spirit Walk |
![]() ![]() | Honored Guest Gain 15% of your maximum Mana every second while Spirit Walk is active. | 29 | Spirit Walk |
![]() ![]() | Healing Journey Gain 7% of your maximum Life every second while Spirit Walk is active. | 53 | Spirit Walk |
![]() ![]() | Fetish Ambush Each Fetish deals 250% weapon damage as Physical to any nearby enemy as it is summoned. | 34 | Fetish Army |
![]() ![]() | Legion of Daggers Increases number of dagger-wielding Fetishes summoned by 3. | 46 | Fetish Army |
![]() ![]() | Tiki Torchers Summon an additional 2 Fetish casters who breathe fire in a cone in front of them that deals 15% of your weapon damage as Fire. | 52 | Fetish Army |
![]() ![]() | Devoted Following Decreases the cooldown of Fetish Army to 67.5 seconds. | 40 | Fetish Army |
![]() ![]() | Head Hunters Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 20% of your weapon damage as Poison. | 60 | Fetish Army |
![]() ![]() | Zombie Bears Summon zombie bears that stampede towards your target. Each bear deals 152% weapon damage as Poison to enemies in the area. | 54 | Zombie Charger |
![]() ![]() | Wave of Zombies Summon 3 Zombie Chargers that each deal 152% weapon damage as Poison. | 33 | Zombie Charger |
![]() ![]() | Leperous Zombie The Zombie Charger leaves behind a cloud of noxious vapors that deals 240% weapon damage as Poison over 3 seconds to enemies caught in it. | 21 | Zombie Charger |
![]() ![]() | Undeath If the Zombie Charger kills any enemies, it will reanimate and charge nearby enemies for 152% weapon damage as Poison. This effect can repeat up to 2 times. | 27 | Zombie Charger |
![]() ![]() | Explosive Beast Summon an explosive Zombie Dog that streaks toward your target before exploding, dealing 152% weapon damage as Fire to all enemies within 9 yards. | 42 | Zombie Charger |
![]() ![]() | Dire Bats Summon fewer but larger bats that travel up to 40 yards and hit for 220% weapon damage as Fire. | 11 | Firebats |
![]() ![]() | Hungry Bats Rapidly summon bats that seek out nearby enemies for 350% weapon damage as Fire. | 45 | Firebats |
![]() ![]() | Plague Bats Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 270% weapon damage as Poison. | 29 | Firebats |
![]() ![]() | Vampire Bats Gain 2% of damage done by the bats as Life. | 19 | Firebats |
![]() ![]() | Cloud of Bats Call forth a swirl of bats that damage nearby enemies for 234% weapon damage as Fire. The damage of the bats increases by 20% every second, up to a maximum of 100%. | 56 | Firebats |
![]() ![]() | Explosive Toads Mutate to fire bullfrogs that explode for 169% weapon damage as Fire. | 17 | Plague of Toads |
![]() ![]() | Rain of Toads Cause toads to rain from the sky that deal 130% weapon damage as Poison to enemies in the area over 2 seconds. | 35 | Plague of Toads |
![]() ![]() | Toad of Hugeness Summon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 1200% of your weapon damage per second as Physical. Adds a 5 second cooldown to Plague of Toads. | 24 | Plague of Toads |
![]() ![]() | Toad Affinity Removes the Mana cost of Plague of Toads. | 54 | Plague of Toads |
![]() ![]() | Addling Toads Mutate to yellow frogs that deal 130% weapon damage as Poison and have a 15% chance to Confuse affected enemies for 4 seconds. | 51 | Plague of Toads |
![]() ![]() | Slam Dance The Fetish increases the damage of all nearby allies by 30%. | 44 | Big Bad Voodoo |
![]() ![]() | Jungle Drums Increases the duration of the ritual to 30 seconds. | 31 | Big Bad Voodoo |
![]() ![]() | Ghost Trance The ritual heals all nearby allies for 5% of their maximum Life per second. | 50 | Big Bad Voodoo |
![]() ![]() | Rain Dance The ritual restores 122.5 Mana per second while standing in the ritual area. | 37 | Big Bad Voodoo |
![]() ![]() | Boogie Man Enemies who die in the ritual area have a 50% chance to resurrect as a Zombie Dog. | 58 | Big Bad Voodoo |
![]() ![]() | Creepers Up to 3.33 zombies will emerge from the ground and attack nearby enemies for 25% of your weapon damage as Physical per attack. | 41 | Wall of Zombies |
![]() ![]() | Barricade Increases the width of the Wall of Zombies. | 32 | Wall of Zombies |
![]() ![]() | Dead Rush Zombies crawl out of the ground and run in all directions, dealing 445% weapon damage as Physical to nearby enemies. | 60 | Wall of Zombies |
![]() ![]() | Unrelenting Grip Your Wall of Zombies will Slow the movement of enemies by 60% for 5 seconds. | 35 | Wall of Zombies |
![]() ![]() | Pile On Summon a tower of zombies that falls over, dealing 550% weapon damage as Physical to any enemies it hits and knocks them back. Reduces the cooldown to 10 seconds. | 49 | Wall of Zombies |




































