Diablo 3 – Runes

NameLevel
Full BroadsideFull Broadside
Full Broadside
Increase the damage of Multishot to 215% weapon damage.
46Multishot
Burst FireBurst Fire
Burst Fire
Every time you fire, generate a shock pulse that damages nearby enemies for 65% weapon damage as Arcane.
31Multishot
ArsenalArsenal
Arsenal
Every use also fires 3 rockets at nearby enemies that deal 60% weapon damage as Fire each.
55Multishot
Fire at WillFire at Will
Fire at Will
Cost reduced to 15 Hatred. Deals 215% weapon damage as Lightning.
26Multishot
Suppression FireSuppression Fire
Suppression Fire
Every enemy hit grants 1 Discipline.
39Multishot
Hail of KnivesHail of Knives
Hail of Knives
Increase the radius to damage all enemies within 20 yards.
38Fan of Knives
Assassin's KnivesAssassin's Knives
Assassin's Knives
Throw long-range knives that deal 0% weapon damage to 5 additional targets.
59Fan of Knives
Fan of DaggersFan of Daggers
Fan of Daggers
Imbue your knives with a 0% chance to Stun enemies for 2 seconds.
44Fan of Knives
Crippling RazorsCrippling Razors
Crippling Razors
Increase the amount enemies are slowed to 80% for 2 seconds.
23Fan of Knives
RetaliateRetaliate
Retaliate
Surround yourself with whirling blades that deal 464% weapon damage to all enemies if you are struck in the next 10 seconds.
32Fan of Knives
Volatile ExplosivesVolatile Explosives
Volatile Explosives
Increase the explosion radius to 20 yards.
14Bola Shot
Acid StrikeAcid Strike
Acid Strike
Shoot 3 bolas that each deal 216% weapon damage as Poison. The bolas no longer explode for area damage to nearby targets.
37Bola Shot
Thunder BallThunder Ball
Thunder Ball
When the bola explodes, it deals 160% weapon damage as Lightning and has a 35% chance to Stun the primary target for 1.5 seconds.
24Bola Shot
Bitter PillBitter Pill
Bitter Pill
When the bola explodes, you have a 15% chance to gain 2 Discipline.
51Bola Shot
Imminent DoomImminent Doom
Imminent Doom
Augment the bola to deal 216% weapon damage as Arcane to the target and 148% weapon damage as Arcane to all other targets within 20 yards, but increases the explosion delay to 2 seconds.
57Bola Shot
Heavy BurdenHeavy Burden
Heavy Burden
Increase the movement slow duration to 4 seconds.
34Entangling Shot
Chain GangChain Gang
Chain Gang
Hit up to 4 targets.
9Entangling Shot
Shock CollarShock Collar
Shock Collar
Strike targets with electrified chains that do an additional 140% weapon damage as Lightning over 4 seconds.
18Entangling Shot
Justice is ServedJustice is Served
Justice is Served
Increase the Hatred generated to 6 per shot.
47Entangling Shot
Bounty HunterBounty Hunter
Bounty Hunter
Gain 6% of the damage dealt as Life.
54Entangling Shot
Trail of CindersTrail of Cinders
Trail of Cinders
Leave a trail of fire in your wake that inflicts 300% weapon damage as Fire over 3 seconds.
49Vault
AcrobaticsAcrobatics
Acrobatics
Removes the Discipline cost but adds a 10 second cooldown.
38Vault
Action ShotAction Shot
Action Shot
As you travel, shoot arrows for 75% weapon damage at nearby targets.
16Vault
TumbleTumble
Tumble
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
33Vault
Rattling RollRattling Roll
Rattling Roll
All enemies within 8 yards of your destination are knocked back and stunned for 1.5 seconds.
23Vault
Long FuseLong Fuse
Long Fuse
Increases the arming time to 2 seconds but increases damage to 546% weapon damage.
39Spike Trap
Echoing BlastEchoing Blast
Echoing Blast
Your Spike Traps can explode up to 3 times, dealing 275% weapon damage as Poison to all enemies within 8 yards each time.
27Spike Trap
Sticky TrapSticky Trap
Sticky Trap
Plant a bomb on an enemy rather than on the ground. If the target dies within 60 seconds, the bomb explodes dealing 546% weapon damage to all enemies within 26 yards.
30Spike Trap
ScatterScatter
Scatter
Simultaneously place all 3 traps.
55Spike Trap
Lightning RodLightning Rod
Lightning Rod
When the trap is triggered it releases a pulse of lightning that will bounce to up to 3 enemies for 546% weapon damage as Lightning.
46Spike Trap
Gas GrenadesGas Grenades
Gas Grenades
Throw gas grenades that explode for 49% weapon damage as Poison and leave a cloud that deals an additional 25% weapon damage per second as Poison for 3 seconds to enemies who stand in the area.
60Grenades
Cluster GrenadesCluster Grenades
Cluster Grenades
Throw cluster grenades that deal 147% weapon damage as Fire over an 12 yard radius.
32Grenades
Fire BombFire Bomb
Fire Bomb
Throw a single grenade that deals 49% weapon damage as Fire.
40Grenades
TinkererTinkerer
Tinkerer
Increases Hatred generation to 6 Hatred.
22Grenades
Stun GrenadesStun Grenades
Stun Grenades
Hurl grenades that have a 25% chance to Stun enemies for 1.5 seconds.
48Grenades
Twin ChakramsTwin Chakrams
Twin Chakrams
A second Chakram mirrors the first. Each Chakram deals 114% weapon damage as Physical.
18Chakram
BoomerangBoomerang
Boomerang
The Chakram path turns into a loop, dealing 229% weapon damage as Lightning to enemies along the path.
48Chakram
SerpentineSerpentine
Serpentine
The Chakram follows a slow curve, dealing 229% weapon damage as Poison to enemies along the path.
26Chakram
Razor DiskRazor Disk
Razor Disk
The Chakram spirals out from the targeted location dealing 187% weapon damage as Arcane to enemies along the path.
34Chakram
Shuriken CloudShuriken Cloud
Shuriken Cloud
Surround yourself with spinning Chakrams for 120 seconds, dealing 34% weapon damage per second as Physical to nearby enemies.
57Chakram
Jagged SpikesJagged Spikes
Jagged Spikes
Enemies in the area also take 270% weapon damage as Physical over 6 seconds.
28Caltrops
Hooked SpinesHooked Spines
Hooked Spines
Increase the slowing amount to 80%.
12Caltrops
Torturous GroundTorturous Ground
Torturous Ground
When the trap is sprung, all enemies in the area are immobilized for 2 seconds.
18Caltrops
Carved StakesCarved Stakes
Carved Stakes
Reduces the cost of Caltrops to 4 Discipline.
41Caltrops
Bait the TrapBait the Trap
Bait the Trap
Become empowered while standing in the area of effect, gaining an additional 10% Critical Hit Chance with all attacks.
54Caltrops
Loaded for BearLoaded for Bear
Loaded for Bear
Increases the damage of the explosion at the impact location to 230% weapon damage as Fire.
58Cluster Arrow
Shooting StarsShooting Stars
Shooting Stars
Instead of releasing grenades, shoots up to 3 rockets at nearby enemies dealing 175% weapon damage as Physical each.
36Cluster Arrow
Cluster BombsCluster Bombs
Cluster Bombs
Launch the cluster through the air, dropping bombs in a straight line that each explode for 230% weapon damage as Fire.
49Cluster Arrow
MaelstromMaelstrom
Maelstrom
Instead of releasing grenades, the cluster releases shadow energy that deals 263% weapon damage as Physical to nearby enemies. You will gain 4% of the damage done as Life.
41Cluster Arrow
Dazzling ArrowDazzling Arrow
Dazzling Arrow
Enemies hit by grenades have a 55% chance to be stunned for 2 seconds and changes the damage to Physical.
33Cluster Arrow
Grim ReaperGrim Reaper
Grim Reaper
An additional 12% of damage done to the target is also divided among all enemies within 20 yards.
39Marked for Death
ContagionContagion
Contagion
When the target is killed, the ability spreads to 2 other nearby targets. This effect can chain repeatedly.
27Marked for Death
Valley of DeathValley of Death
Valley of Death
Mark an area on the ground 12 yards wide for 15 seconds. Enemies in the area take 12% additional damage.
31Marked for Death
Mortal EnemyMortal Enemy
Mortal Enemy
Attacks you make against the marked target generate 3 Hatred.
48Marked for Death
Death TollDeath Toll
Death Toll
Heal attackers for 1% of the damage done to the marked target.
60Marked for Death
Chain of TormentChain of Torment
Chain of Torment
Create a tether between you and the Sentry that does 0.02% weapon damage every second to every enemy it touches.
45Sentry
Vigilant WatcherVigilant Watcher
Vigilant Watcher
Reduces the cooldown of Sentry to 6 seconds.
36Sentry
Spitfire TurretSpitfire Turret
Spitfire Turret
The turret will also fire homing rockets aimed at random nearby targets for 30% weapon damage as Fire.
28Sentry
Aid StationAid Station
Aid Station
Heals nearby allies for 0% of their maximum Life per second.
52Sentry
Guardian TurretGuardian Turret
Guardian Turret
The turret also creates a shield that reduces damage taken by allies by 0%.
60Sentry
Cinder ArrowCinder Arrow
Cinder Arrow
Light the arrow on fire, dealing 0% additional weapon damage as Fire over 3 seconds.
17Hungering Arrow
Shatter ShotShatter Shot
Shatter Shot
If the arrow successfully pierces the first target, the arrow splits into 3 arrows.
26Hungering Arrow
Devouring ArrowDevouring Arrow
Devouring Arrow
Each consecutive pierce increases the damage of the arrow by 70%.
42Hungering Arrow
Puncturing ArrowPuncturing Arrow
Puncturing Arrow
Increase the chance for the arrow to pierce to 50%.
6Hungering Arrow
Spray of TeethSpray of Teeth
Spray of Teeth
Successful Critical Hits cause a burst of bone to explode from the target, dealing 50% weapon damage to enemies in that area.
52Hungering Arrow
Choking GasChoking Gas
Choking Gas
Leave behind a cloud of gas that deals 700% weapon damage as Physical to enemies in the area over 5 seconds.
59Smoke Screen
Lingering FogLingering Fog
Lingering Fog
Increase the duration of the effect to 1.5 |4second:seconds;.
23Smoke Screen
Breathe DeepBreathe Deep
Breathe Deep
While invisible you gain 12 Hatred per second.
33Smoke Screen
Special RecipeSpecial Recipe
Special Recipe
Reduce the cost to 12 Discipline.
44Smoke Screen
DisplacementDisplacement
Displacement
Gain 35% movement speed when activated.
14Smoke Screen
Night BaneNight Bane
Night Bane
Gain an additional 3 Hatred per second while Shadow Power is active.
21Shadow Power
Shadow GlideShadow Glide
Shadow Glide
Gain 30% bonus to movement speed while Shadow Power is active.
58Shadow Power
GloomGloom
Gloom
Reduce incoming damage by 35% while Shadow Power is active.
51Shadow Power
Well of DarknessWell of Darkness
Well of Darkness
Decreases the Discipline cost to 12.
37Shadow Power
Blood MoonBlood Moon
Blood Moon
Increases damage done as Life to 25%.
29Shadow Power
Beastly BombsBeastly Bombs
Beastly Bombs
Summon 20 Shadow Beasts to drop bombs on enemies, dealing 245% weapon damage each.
40Rain of Vengeance
Dark CloudDark Cloud
Dark Cloud
Launch a massive volley of guided arrows that rain down on enemies for 792% weapon damage over 12 seconds.
35Rain of Vengeance
AnathemaAnathema
Anathema
Summon a Shadow Beast that drops grenades from the sky dealing 990% weapon damage over 15 seconds.
54Rain of Vengeance
Flying StrikeFlying Strike
Flying Strike
A group of 8 Shadow Beasts plummet from the sky at a targeted location dealing 100% weapon damage each and stunning enemies for 2 seconds.
60Rain of Vengeance
StampedeStampede
Stampede
Summon a wave of 10 Shadow Beasts to tear across the ground, knocking back enemies and dealing 120% weapon damage each.
47Rain of Vengeance
Frost ArrowFrost Arrow
Frost Arrow
Fire a frost arrow that splits into multiple arrows after hitting its target, dealing 170% weapon damage as Cold. Affected enemies have their movement speed slowed by 60% for 1 |4second:seconds;.
29Elemental Arrow
Ball LightningBall Lightning
Ball Lightning
Fire a slow-moving arrow that electrocutes enemies along its path for 155% weapon damage as Lightning.
24Elemental Arrow
Screaming SkullScreaming Skull
Screaming Skull
Grants a 40% chance to shoot a skull that will Fear affected enemies for 1.5 seconds.
36Elemental Arrow
Nether TentaclesNether Tentacles
Nether Tentacles
Shadow tentacles deal 155% weapon damage to enemies along its path and return 3% of damage dealt as Life for you.
59Elemental Arrow
Lightning BoltsLightning Bolts
Lightning Bolts
Fire electrified bolts that Stun enemies for 1.5 seconds on a Critical Hit.
43Elemental Arrow
BombardmentBombardment
Bombardment
Rapidly fire grenades that explode for 0.12% weapon damage as Fire to all enemies within a 4 yard radius.
56Rapid Fire
High VelocityHigh Velocity
High Velocity
Fire poison arrows that have a 0% chance to pierce through enemies.
45Rapid Fire
Fire SupportFire Support
Fire Support
While channeling Rapid Fire, launch 2 homing |4rocket:rockets; every second. Each rocket deals 0% weapon damage as Physical to nearby targets.
32Rapid Fire
Withering FireWithering Fire
Withering Fire
Reduces the initial Hatred cost to 5, and ignites your arrows, causing them to deal Fire damage.
11Rapid Fire
Web ShotWeb Shot
Web Shot
Slows the movement of affected targets by 0.01% for 1 |4second:seconds;.
19Rapid Fire
PunishmentPunishment
Punishment
Restore all Hatred for 25 Discipline. Preparation has no cooldown.
25Preparation
InvigorationInvigoration
Invigoration
Increase maximum Discipline by 10 for 5 seconds when using Preparation.
19Preparation
Focused MindFocused Mind
Focused Mind
Gain 45 Discipline over 15 seconds instead of restoring it immediately.
44Preparation
Battle ScarsBattle Scars
Battle Scars
Gain 60% Life after using Preparation.
35Preparation
Backup PlanBackup Plan
Backup Plan
There is a 30% chance that Preparation's cooldown will not be triggered.
52Preparation
OverpenetrationOverpenetration
Overpenetration
The knife will pierce through all enemies in a straight line.
28Impale
ImpactImpact
Impact
Impale causes Knockback and has a 65% chance to Stun enemies for 1.5 seconds.
7Impale
Chemical BurnChemical Burn
Chemical Burn
Your target will also Bleed for 220% weapon damage as Physical over 2 seconds.
15Impale
AwarenessAwareness
Awareness
After the initial throw, release multiple blades centered on you, dealing 75% weapon damage to all enemies within 10 yards.
53Impale
Grievous WoundsGrievous Wounds
Grievous Wounds
Critical Hits cause 100% additional damage.
58Impale
Spider CompanionSpider Companion
Spider Companion
Summon a spider instead of a raven. The spider's attacks also Slow the movement of enemies by 60% for 2 seconds.
22Companion
Boar CompanionBoar Companion
Boar Companion
Summon a boar instead of a raven. The boar increases your Life regeneration by 155.05 per second. In addition the boar increases your resistances to all damage types by 15%.
41Companion
Wolf CompanionWolf Companion
Wolf Companion
Summon a wolf instead of a raven. The wolf attacks for 94% of your weapon damage as Physical.
59Companion
Bat CompanionBat Companion
Bat Companion
Summon a bat instead of a raven. The bat grants you 3 Hatred per second.
29Companion
Ferret CompanionFerret Companion
Ferret Companion
Summon ferrets instead of a raven. The ferrets collect gold for you and increase gold found on monsters by 10%.
46Companion
DemolitionDemolition
Demolition
Throw out bouncy grenades that explode for 188% weapon damage to targets within 9 yards.
56Strafe
EmberstrafeEmberstrafe
Emberstrafe
Leave a trail of fire in your wake that inflicts 65% weapon damage as Fire over 2 seconds.
24Strafe
Rocket StormRocket Storm
Rocket Storm
In addition to regular firing, fire off homing rockets for 60% weapon damage as Fire.
50Strafe
Drifting ShadowDrifting Shadow
Drifting Shadow
Movement speed increased to 100% of normal running speed while strafing.
29Strafe
Stinging SteelStinging Steel
Stinging Steel
Throw out knives rather than arrows that do an extra 100% damage on successful Critical Hits.
37Strafe
HardenedHardened
Hardened
Instead of backflipping, your Armor is increased by 25% for 3 seconds. This does not cost Discipline.
21Evasive Fire
Covering FireCovering Fire
Covering Fire
Shoot a spread of bolts that hit up to 3 targets for 130% weapon damage each.
34Evasive Fire
Parting GiftParting Gift
Parting Gift
Whenever a backflip is triggered, leave a poison bomb behind that explodes for 55% weapon damage as Poison in a 12 yard radius after 0.6 seconds. Turns Evasive Fire into Poison damage.
26Evasive Fire
SurgeSurge
Surge
Reduces the cost of the backflip to 2 Discipline. Turns Evasive Fire into Lightning damage.
53Evasive Fire
DisplaceDisplace
Displace
Increase the distance of the backflip to 30 yards.
42Evasive Fire