Diablo 3 – Barbarian

NameLevelRunes
BashBashPrimary
Generate: 8 Fury per attack

Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
1
CleaveCleavePrimary
Generate: 5 Fury per attack

Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
3
War CryWar CryTactics
Generate: 20 Fury
Cooldown: 20 seconds

Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
28
Threatening ShoutThreatening ShoutTactics
Generate: 15 Fury
Cooldown: 10 seconds

Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
17
Ground StompGround StompDefensive
Generate: 15 Fury
Cooldown: 12 seconds

Smash the ground, stunning all enemies within 12 yards for 4 seconds.
4
Hammer of the AncientsHammer of the AncientsSecondary
Cost: 20 Fury

Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
2
Ignore PainIgnore PainDefensive
Cooldown: 30 seconds

Reduces all damage taken by 65% for 5 seconds.
22
SprintSprintDefensive
Cost: 20 Fury

Increase movement speed by 40% for 3 seconds.
16
Ancient SpearAncient SpearMight
Generate: 15 Fury
Cooldown: 10 seconds

Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
9
Furious ChargeFurious ChargeMight
Generate: 15 Fury
Cooldown: 10 seconds

Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
21
Battle RageBattle RageTactics
Cost: 20 Fury

Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
22
Wrath of the BerserkerWrath of the BerserkerRage
Cost: 50 Fury
Cooldown: 120 seconds

Enter a berserker rage which raises several attributes for 15 seconds.

Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
30
EarthquakeEarthquakeRage
Cost: 50 Fury
Cooldown: 120 seconds

Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
19
LeapLeapDefensive
Generate: 15 Fury
Cooldown: 10 seconds

Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
8
Weapon ThrowWeapon ThrowTactics
Cost: 10 Fury

Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
14
RendRendSecondary
Cost: 20 Fury

A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
5
FrenzyFrenzyPrimary
Generate: 3 Fury per attack

Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
11
Call of the AncientsCall of the AncientsRage
Cost: 50 Fury
Cooldown: 120 seconds

Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.

Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
25
Seismic SlamSeismic SlamSecondary
Cost: 30 Fury

Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
12
WhirlwindWhirlwindSecondary
Cost: 10 Fury

Deliver multiple attacks to everything in your path for 145% weapon damage.
20
RevengeRevengeMight
Revenge has a 15% chance to become active each time you are hit.

Inflict 220% weapon damage to all nearby enemies. You heal 5% of your maximum Life for each enemy hit.
13
OverpowerOverpowerMight
Cooldown: 12 seconds

Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
26
Pound of Flesh
Pound of FleshPassive
Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
10
    Ruthless
    RuthlessPassive
    Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%.

    Many skills and runes rely on Critical Hits to trigger their effects.
    10
      Nerves Of Steel
      Nerves Of SteelPassive
      Your Armor is increased by 100% of your Vitality.
      13
        Weapons Master
        Weapons MasterPassive
        Gain a bonus based on the weapon type of your main hand weapon:
        Swords/Daggers: 15% increased damage
        Maces/Axes: 10% Critical Hit Chance
        Polearms/Spears: 10% attack speed
        Mighty Weapons: 3 Fury per hit
        16
          Inspiring Presence
          Inspiring PresencePassive
          The duration of your shouts is doubled. After using a shout you regenerate 2% of your maximum Life per second for 60 seconds.

          Your shouts are:
          Battle Rage
          Threatening Shout
          War Cry
          20
            Berserker Rage
            Berserker RagePassive
            You inflict an additional 25% damage while at maximum Fury.
            20
              Bloodthirst
              BloodthirstPassive
              Gain 3% of all damage done as Life.
              24
                Animosity
                AnimosityPassive
                Increases Fury generation by 20% and maximum Fury is increased by 20.

                Fury is used to fuel your most powerful attacks.
                27
                  Superstition
                  SuperstitionPassive
                  Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
                  30
                    Tough as Nails
                    Tough as NailsPassive
                    Increases Armor by 25%.
                    Thorns damage dealt increased by 50%.
                    30
                      No Escape
                      No EscapePassive
                      Increases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
                      35
                        Relentless
                        RelentlessPassive
                        While below 20% Life, all skills cost 75% less Fury and all damage taken is reduced by 50%.
                        40
                          Brawler
                          BrawlerPassive
                          As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
                          45
                            Juggernaut
                            JuggernautPassive
                            The duration of control impairing effects on you is reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
                            50
                              Unforgiving
                              UnforgivingPassive
                              You no longer degenerate Fury. Instead, you gain 2 Fury every 1 |4second:seconds;.
                              55
                                Boon of Bul-Kathos
                                Boon of Bul-KathosPassive
                                The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.
                                60