Diablo 3 Patch 2.1: Infos zu Grossen Rifts und dem Pfuhl

von Norbert Raetz, Dienstag, 24.06.2014, 17:56 Uhr

Diablo 3: Reaper of Souls - Content Patch 2.1 Infoseite

Neue Rift-Umgebung: Der Pfuhl

Während wir auf den (voraussichtlich in dieser Woche startenden) Testrealm (PTR) für den kommenden Diablo 3 Reaper of Souls Content Patch 2.1 warten, gab's von CM Nevalistis zwei interessante Infos zu den Grossen Nephalemportalen (Rifts) und dem Pfuhl.

Der sogenannte Pfuhl ist kein (statischer) Bonus-Dungeon mit neuen Monstern, speziellen Bossen etc., sondern er kann zufällig beim Spielen von Nephalemportalen erscheinen. Weitere Content-Boni dieser Art sind in künftigen Patches möglich:

The Cesspools are an additional environment that will begin spawning exclusively in Nephalem Rifts (including Greater Rifts). They aren't a new zone, however, so there aren't new monsters or bosses associated specifically with them. That would also run somewhat counterintuitive to one of the qualities of Nephalem Rifts in that they are always randomized. It'd be a bit odd to introduce a new environment to Rifts and then have them produce static results.

Adding the Cesspools in was an opportunity for us to toss in a sort of "bonus" for Patch 2.1, as well as feature the awesome artwork and animations that didn't make it into the launch version of Reaper of Souls that our environment team worked on.

That said, it does not mean that Blizz is not planning other things for rifts and Greater Rifts.

We shall certainly see! Let us know what you think of this new environment, and if you'd like to see more, once you get a chance to explore them on the PTR. We certainly want to sate your Greed for new content. 😉

Quelle: Diablo 3 US Forum

Die Schwierigkeit der Grossen Nephalemportale ist vollständig unabhängig von der aktuell eingestellten Spielschwierigkeit. Egal ob ihr Torment 1 oder 6 gewählt habt, der erste Grosse Rift (Level 1) wird in jedem Fall gleich schwer sein. Die Schwierigkeit steigt dann kontinuierlich weiter an, je mehr Level ihr in dem Grossen Rift schafft:

The difficulty inside a Greater Rift is completely independent of the difficulty your game is currently on. In other words, a level one Greater Rift will always be the same difficulty regardless of if you started it on Torment I or Torment VI.

Bear in mind that you might not need to play through every level of a Greater Rift as you gear up and complete them more quickly. The more quickly you complete a Greater Rift level, the larger a chance you'll have to "jump up" additional levels (and potentially multiple levels if your time is exceptionally fast). Of course, we're still tuning this system, so please be sure to hop on the PTR (once it's available) and let us know what you think!

Quelle: Diablo 3 US Forum

Highlights auf diablo3.gamona.de:



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